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Practical Experience
2013 - recently: IAV GmbH - Ingenieurgesellschaft Auto und Verkehr Product Owner, Requirements Engineer, UX/UI-Designer, iOS-Developer and ScrumMaster at "Mobile Apps" team
2009 - 2013: Freelance self-employed with
studio gehrmann, Berlin 3D Artist, UX/UI-Designer, iOS-developer and web editor
2008 - 2009: Airbus Cimpa GmbH, Hamburg Junior Consultant AR/VR in the field of "CAx & Visualization"
2005 - 2008: Student Assistant as a 3D Artist / Modeler at the
Fraunhofer Society in St. Augustin
- 3D-Modeling for the project
IPCity promoted by the European Union (Integrated Project on Interaction and Presence in Urban
Environments):
Creation of virtual buildings, tools and objects with Maya
- Assistance at the project
CONNECT (Augmented
Reality for demonstrative education): Visualization of
CO2 und O2 in the Biotube
2003 - Internship at ZDF in Mainz in
the Dep. of Studio Production/Transmission:
- Direction of Pictures in the Studio Department (news, 3sat Studios etc.)
- "Fernsehgarten" – Television Garden (Wireless Technology, Acoustic Irradiation)
- Post Production (MAZ- and AVID-Editing as well as Synchronisation)
- "Current Digital Production": Production of news (System Operation/
Administration, Recording and Newscutter)
- "Data Broadcast Center" (Work with Flash, Creation of a DVD with Adobe After Effects, Premiere and
DVDMaestro)
2002 - Internship at Triaton GmbH
in Dortmund in the Dep. of Applications & Solutions
1999 - 2001: Employment at
Heinrich Wagner Sinto in Bad Laasphe
Education
2008 - Master of Science in Virtual Reality:
Master Thesis "Spatial Acoustics for mobile Mixed Reality-Applications"
2005 - 2008:
Postgraduate Studies in "Virtual Reality" at
University of Applied Sciences Duesseldorf
Study emphasis:
- Virtual Environments / Virtual Studio
- Computer Graphics and Animation
- Virtual Acoustics
2005 - Bachelor of Science in Media Informatics:
Bachelor Thesis on the Book Printing Process in the 15th Century
(Modelling, Animation, Texturing, Lighting and Rendering in Alias Maya (now Autodesk) and
RealFlow)
2001 - 2005: Undergraduate Studies in "Media Informatics" at
University of Applied Sciences Cologne
Study emphasis:
- Computer Graphics and Animation
- Media Technology and Production
- Multimedia Applications
- Human Computer Interaction
1996 - 1999: Apprenticeship at
Heinrich Wagner Sinto in Bad Laasphe
1996 – GCE A-levels at
Städtisches Gymnasium Bad Laasphe
Computer Skills
Betriebssysteme | Programmiersprachen | Anwendungen |
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Apple OS X Microsoft Windows |
Objective-C XML, HTML, Javascript, CSS React Native, Angular CLI |
Adobe Creative Suite Adobe XD, MarvelApp Atlassian Toolchain Apple XCode Autodesk Maya, PolyTrans |
Language Skills
German: native speaker
English: fluently - Certificate of the London Chamber of Commerce and Industry
French, Spanish: medium/good knowledge
Publications
"Spatial Audio in mobile AR-Applications" Katharina Garbe Poster for the First Peach Summer School 2007 on Santorini, Greece,
04-06 July 2007. Supported by the IPCity-Project.
"Haptic Interactions in Test Environments for Product Presentation
in Virtual Environments"
Jens Herder, Kai Jaensch, Katharina Garbe
Paper for the 5th Paderborn Workshop "Augmented & Virtual Reality in Product Development", Jürgen Gausemeier / Michael
Grafe (Publisher), Paderborn, HNI-Series of Publications, Book 188, ISBN 3-939350-07-9, pp. 87 - 99, 2006.
"Spatial Audio for Augmented Reality"
Katharina Garbe, Iris Herbst und Jens Herder
Paper in Proceedings
HC2007, Düsseldorf, December 2007
"Extending X3D with Perceptual Auditory Properties"
Katharina Garbe und Iris Herbst
Poster for
IEEE Virtual Reality 2008, Reno, NV, USA. 8-12 March 2008
Hobbies and interests
Yoga, Oilpainting, Photography
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